Our mission is to provide a fun and friendly environment where children can learn, experiment, and create.


We offer after-school, summer camp, and weekend programs for kids 4-14 years old rooted in Science, Technology, Engineering and Math (STEM) including robotics and computer programming.


Created by an engineer and a former faculty from Carnegie Mellon University, MySTEM Academy has trained over 2,000 children in the past seven years through several K-8 schools in Pittsburgh.




MySTEM Academy First lego League Team, the Animatronics, won the Champion's Award at the January 7th Western PA regional championship. They participated in the World Festival in St. Louis in  April 2017, where over 100 teams around the world celebrated STEM and robotics. Animatronics members are: Felipe Bergerman and Owen Prem (Ingomar Middle), Ethen Oh (Hampton Middle), Nate Sirlin (Colfax K-8), and Kush Bandi (Winchester Thurston). Learn more here.

Near Earth Autonomy

Marcel Bergerman

MySTEM Academy's founder's robotics company, Near Earth Autonomy, has just landed a Series A investment from The Boeing Company! According to Near Earth's CEO, Sanjiv Singh, "This is an exciting opportunity for Near Earth. The Boeing HorizonX investment will accelerate the development of robust products and enable access to a broader portfolio of applications for aerial autonomy."
Learn more here


2018 Exposition in Pittsburgh

The founders of MySTEM Academy, Maria Yamanaka and Marcel Bergerman, are supporting BrainSTEM Learning's initiative to bring to Western PA, for the first time ever, an FLL Jr. Expo!

In 2017-2018 over 40,000 kids ages 6-10 will immerse into the AQUA Adventure challenge to learn about water journey and to build and program a Lego Model. Our team, the Raptor Bots, selected to study the water journey in agriculture. To learn more, visit their Facebook Page.


2018 STEM Programs

For Elementary Students

Coding with Drones and Lego Robots  (rising grades 3 to 5)

This program is designed to engage elementary school students in science, technology, and engineering. Students will program drones to maneuver and grasp and transport objects in the air. They will be presented with a series of challenges and play several aerial games using the logic of programming language. Students will also have the opportunity to create several project-based robots using LEGO components, and use visual blocks to program the robots to move, sense the environment, and make decisions. Projects include a space rover that moves and collects material, an intelligent recycling robot, and an earthquake simulator, among others. Students will exercise creativity, problem solving, and critical and logical thinking while working collaboratively, sharing experiences, and completing hands-on activities

Build Cool Projects with Lego EV3 Robotics (rising grades 3 to 5)

Imagine a robotics kit that can take any shape you want. The EV3 kit with the intelligent brick and sensors can be used to build fascinating robots like rovers, Rubik's cube solver, a crushing claw spider, a Star War R2D2 clone, a humanoid robot, and several others. Students will first build a rover-like robot and program it to move and turn accurately and use sensors to detect obstacles and objects of different colors. They will then be exposed to the fundamentals of programming blocks such as loops, conditional operations, and the use of variables to store sensor values. After mastering the basics of Lego EV3 building and programming, students will select, build, and program a robot of their choice. This program will end with an exposition of the students' projects to classmates and parents to celebrate their accomplishments.

Makerspace & Tynker Programming (rising grades 3 to 5)

Designed for elementary students, this camp will encourage students to design, experiment, invent, and build several hands-on projects by immersing in a collaborative learning environment where kids come together to create things. Students will be divided in small groups and rotate through several Makerspace stations where they can create a “bubblebot” and a pinball machine using LittleBits electronics; program Ozobots using paper and markers to solve fun mazes; create a banana piano and paper remote control using Makey Makey; and build numerous projects using  Lego Technic motors and sensors. In the afternoon, students will learn Tynker Programming, a visual programming language similar to Scratch from MIT and Alice from CMU. They will learn the basics of computer programming by creating games, puzzles, and animations in a creative, interactive, and fun environment. This program will promote a challenging environment where students will develop problem solving, critical thinking, communication, teamwork, and computer programming skills.  

2018 STEM Programs

For Middle School Students

Advanced Robotics for FLL (rising grades 5 to 7)

This program is designed for students who want to engage in the FIRST LEGO League Tournament. Students will be asked to solve missions similar to those in the FLL season. They will learn fundamentals of Lego Technic elements, motors, and wheels to build a robot base taking into consideration center of gravity, torque, gearing, and appropriate use of sensors. Students will work in pairs to design and build their robots. The robots will be submitted to several accuracy tests to identify opportunities for improvement. Programming for FLL will include creating several reusable functions (MyBlocks) such as move a set distance, sensor calibration, and follow the line. The program includes the use of advanced programming concepts such as proportional control, debugging, and decision-making techniques. This program is recommended for students with previous experience in building and programming with Lego EV3, preferably students who are part of an FLL team or have previously participated in the FLL tournament.

VEX IQ Robotics (rising grades 6 to 8)

Designed for middle school students, this program will engage students in science, technology, engineering, and mathematics (STEM). They will learn key concepts of machine and motions and build and program with VEX IQ robots. Students will build their first robot by connecting and pairing the controller and the robot brain, and by using the VEX IQ sensors: touch, distance, color, gyro and touch LED. They will learn how to program using fundamentals of RobotC, a C-based programming language used to command a robot. This will include the use of conditional statements, Boolean operations, loops, functions, and how to use sensor feedback to control the robot’s motion. Students will work in pairs and use their acquired knowledge and creativity to design or change their robots, and create programs to complete the Robot Soccer Game, Cube Disposal Challenge, and the 2017 VEX IQ Crossover Challenge. This is an integrated learning program that allows students to learn, apply, and test several concepts in a real-world environment while having fun working in a team and solving different challenges every day. 

3D Modeling and 3D Printing (rising grades 6 to 8) 

3D modeling and 3D printing technologies have been largely used in in aerospace, architecture, art, engineering, fashion, medicine and other industries, and have played real, practical roles in our daily lives. In this program, students will use 3D modeling to design objects and bring them to life with the power of 3D printing. They will start learning the basics of industry-standard CAD software, create a design file, and use solid modeling tools and features to create their first CAD object.  The object will be imported into Cura, a software that slices a 3D drawing and translates it into the individual layers used by 3D printers to create a physical model. Once the first cycle of the design & manufacturing process is completed, students will review software, material, and printing technology constraints and make improvement plans for the next cycle. Student will also experiment with existent CAD libraries to use as inspiration to create their own models.

"We are happy to have such high quality programs

for kids here in Pittsburgh. Highly recommended!"

Robin Shoop, Director, Carnegie Mellon Robotics Academy

We make every effort to provide our customers with the best value and quality services.

Growing a New Generation

MySTEM Academy was created in 2010 (originally as GreenE Academy)  by Maria Yamanaka (Masters degree in Engineering from CMU) and Marcel Bergerman (former faculty at the CMU Robotics Institute). They strongly believe children should learn Computer Programming and Robotics at an early age to be ready for a future when logical thinking and system-oriented design will be key to a successful career. This is why MySTEM Academy has been creating new programs to reach younger audiences every year.

MySTEM Academy students have received several awards in Robotics and Programming. Our solid experience in the STEM field and successful track record make us a trusted education service provider and partner.

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© MySTEM Academy 2017, maria@mystemacademy.com, (412) 513-6155