2024 Fall STEM Programs

Monday  Tuesday Wednesday Thursday Friday Sunday

4:10 to 5:10

Game Design

(grade 4-6)

4:10 to 5:10

VEX GO II

(grade 2-3)

 

4:10 to 5:10

Cool Projects

(grade 4-6)

4:10 to 5:10

VEX IQ Robotics

(grade 4-6)

 

5:20 to6:20

Lego Robotics (grades 3)

5:20 to6:20

Lego Robotics (grades 4-5)

 

5:20 to 6:20

Lego Robotics

(grades 4-5)

5:20 to 6:20 

BricQ & SPIKE Essential

(grades 2-3)

5:00-6:30

Nifty Ninjas

New Team

6:30-8:00

NIfty NInjas

6:30-8:00

Gold and Black

6:30 to 7:30

Python Program (grades 5-6)

6:30-8:00

New Team

6:30-8:00

Power Crew

6:30-8:00

Gold & Black

Power Crew

 

Fall Programs will be offered in persoon at MySTEM Academy Center,

10850 Perry Highway, Wexford PA,15090

 

Fall Programs start on the week of August 19 and for a total of 12 weeks. Cost is $350. 

No Classes on 9/02/24 Labor Day.

 

(*) Programs in Red are by invitation only. 

Cool Projects with Lego Mindstorms (SPIKE)

For students in grades 4, 5 and 6

This program is designed for students who enjoy building with Lego technic elements, motors, and sensors. Each student will have a Lego Mindstorms kit with over 500 pieces and create projects such as a basketball shooting hoops robot, a lifting gripper, a humanoid robot, or other projects of their choice. They will connect their creation to the block programming App to make them move and react to the environment using sensors. This program will promote a challenging environment where students will develop building skills and basics of computer programming.
 

Click here to watch a YouTube video

 

WHEN: Thursdays from 4:10 to 5:10 pm

Lego Robotics

For students in grades 4 & 5

This program is designed to engage students in science, engineering, robotics, and coding. Each student will program an autonomous robot and solve different challenges every day. They will experiment with building and programming arms to collect, transport, lift, and deposit items to different locations. Students will also learn how to use sensors to detect color, line following and navigate a maze by avoiding obstacles. This program will promote critical thinking and problem-solving skills while learning basics and advanced coding skills. This program is recommended for both begginers and advanced and it is requirement for FLL Robotics Teams.

 

WHEN: Tuesdays and Thursday from 5:20 to 6:20

 

Lego Robotic for Grade 3

For students in grade 3

This program is designed to engage students in science, engineering, robotics, and coding. Each student will program an autonomous robot and solve different challenges every day. They will experiment with building and programming arms to collect, transport, lift, and deposit items to different locations. Students will also learn how to use sensors and navigate a maze by avoiding obstacles. This program will promote critical thinking and problem-solving skills while learning basics coding skills. Recommended for beginners interested in robotics teams.

 

WHEN: Mondays from 5:20 to 6:20 

Lego BricQ Motion and SPIKE Essential

For students in grade 2 and 3                                      

This program is designed for elementary school students to engage them in hands-on experiments with the BrickQ Motion and  Lego SPIKE Essential and Sets. Students will study physical science through the BricQ Motion set and experiment with forces, motion, frictions, levers and weights. They will build tightrope walkers, sail cars, relay races, bobsled, and weight lift projects. Students will learn concepts of STEM while using motors, sensors, and Lego elements to create themed projects, such as rides in an amusement park, arcade games, cable cars, helicopters, and more.

This program will promote a challenging environment where students develop problem-solving, collaborative conversation skills, and learn data analysis.

 

WHEN: Fridays from 5:20 to 6:20

 

VEX GO Expedition Level II

For students in grades 2 and 3

In this program, students will build and code a Hero Robot to move and collect samples, rescue a rover, lift a rocket ship and more in Mars Math Expedition Challenge.They will use sensors to fix a pipeline, open a clam, deliver a pearl in the Ocean Exploration Challenge. This program is recommended for students who has taken VEX GO before.

 

VEXcode allows students to start coding quickly and easily through an easy-to-use block code. This program will promote creativity, communication, and critical thinking while students work collaboratively to find solutions.

 

WHEN: Tuesdays from 4:10 to 5:10 

Python Programming

For students in grade 5 and 6                                       

This camp is recommended for middle school students interested in learning basic programming in Python. Python is a high-level, object-oriented, easy-to-use syntax programming language perfect for beginners. Students will be challenged to solve several mini-projects using programming concepts such as data types, variables, operators, conditional statements, and functions. Python is growing in popularity in several application fields such as machine learning, web development, automation, and other computer science areas.

 

WHEN: Wednesdays from 6:30 to 7:30

 

VEX IQ Robotics

For students in grades 4, 5 and 6


This program will engage students in science, technology, engineering, and math (STEM). They will build a robot using the VEX IQ elements, including the touch, distance, color, gyro, and touch LED sensors. Students will learn to program using the VEX code IQ programming blocks to solve the 2024-2025 VEX Rapid Relay Game. The Challenge is played on a 6’ x 8’ rectangular field where robots take the field to score as many points as possible. Each student will have a VEX IQ super kit with over 800 pieces and a computer to create codes, including the use of conditional statements, Boolean operations, loops, functions, and how to use sensor feedback to control the robot’s motion. 

 

WHEN: Fridays from 4:10 to 5:10 

Game Design and Program

For students grades 4, 5 and 6

In this camp, students will create fully functional games in just a few hours. Using an intuitive icon-based environment, they make their world with characters and use the built-in functions to add movements and animation. For example, students can choose how objects react when they collide with each other or when the player presses a key on the keyboard; they can change the direction of a character when it reaches a boundary, they can program when to score or lose a life, play sounds, or use physics properties. By following simple steps to create games, even beginner students can quickly master the basics and use their knowledge and creativity to develop sophisticated gaming environments.

 

WHEN: Monday from 4:10 to 5:10

 

 

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