2026 Spring STEM Programs

Monday  Tuesday Wednesday Thursday Friday

4:10 to 5:10 Hands-On Lego Science

(grades 2-3)

4:10 to 5:10

Intro to Scratch (grades 3-4)

4:10 to 5:10 

Lego Robotics III

(grades 4-6)

4:10 to 5:10

Cool Projects w SPIKE

(grades 4-5)

4:10 to 5:10

VEX IQ Robotics

(grade 4-6)

5:20 to 6:20

ROBLOX Game Lab (grades 4-5)

5:20 to 6:20

Lego Robotics I & II

(grade 4-6)

5:20 to 6:20 

SPIKE Essential & BricQ (grades 2-3)

5:20 to 6:20

STEM w VEX GO

(grades 2-3)

5:20 to 6:20 

Lego Robotics III

(grades 4-6)

6:30-8:00

FLL SCS

6:30-8:00

YinzGineers

Python Programming for (grades 5-6)

6:30-8:00

FLL π-rates

6:30-8:00

FLL BotNat

 

Spring Programs will be held in person at:
MySTEM Academy Center
10850 Perry Highway, Wexford, PA 15090

 

Start Date: Week of March 1st for 12 weeks. Cost is $350. No classes on 4/29, 4/30 and 5/1.

 

(*) Programs in Red are by invitation only. 

Cool Projects with SPIKE

For students in grades 4. 5 and 6

This program is ideal for students who enjoy building with LEGO® Technic elements, motors, and sensors. Through hands-on projects, students explore engineering, coding, and robotics in an engaging environment that promotes creativity, design thinking, and innovative problem-solving.

 

Each student receives a LEGO® Mindstorms kit with over 500 pieces and will have the option to build and program a variety of projects. Students may choose to work on projects such as a Multi-Purpose Vehicle, a versatile robot base designed to be customized for multiple challenges; a humanoid-style robot that can walk, talk, and gesture; or select from more than a dozen additional projects.

 

Students follow guided instructions to build and code each project, then extend their learning by modifying designs and programs using their own creativity.

 

Returning students can choose from different projects so they do not repeat the same builds and are continually challenged with new experiences.

 

This program is well suited for beginners who are new to robotics, while remaining flexible and challenging enough for more advanced learners.

 

WHEN: Thursdays from 4:10 to 5:10 p.m.

Lego Robotics I and II

For students in grades 4, 5 & 6

This program is available to students who have completed LEGO® Robotics Level I at MySTEM Academy, as well as new students. Participants will use the LEGO® Education SPIKE™ Prime system to design and program robots to complete missions on a Game Table that involve pushing, pulling, lifting, carrying, sorting, and delivering cargo, interacting with models such as trucks, trains, ships, planes, bridges, and sorting centers across the field. Students will also work with sensors to improve navigation accuracy.

 

Each class begins with instructions for both new and returning students. After the introduction, returning students can immediately start designing and coding, applying previous skills while learning more advanced techniques. New students will follow lessons covering the basics of design and coding. Returning students may choose to review fundamentals or focus on more advanced concepts.

 

WHEN: Tuesdays from 5:20 to 6:20 p.m.

Intro to Scratch

For students in grades 3 & 4

Designed for young learners, this class guides students from the basics of programming to more advanced concepts—all while creating fun and interactive games.

Using an easy drag-and-drop environment, students will begin by learning coding fundamentals such as sprites, X and Y coordinates, movement, sounds, events, and simple loops to bring their ideas to life. As they advance, they will explore conditional statements, variables, operators, cloning, and broadcasting, applying these skills to create exciting projects like prize-hunting adventures while avoiding enemies, obstacle-avoidance challenges, archery and maze games, Scratch Slither, and more.

 

Students are also encouraged to modify their code and characters to enhance their games and make them fully customized. Each week builds on the last, helping learners think like programmers, solve problems creatively, and have a blast while learning!

 

WHEN: Tuesdays from 4:10 to 5:10

Lego Robotics III (returning students only)

 In this program, participants will design and program autonomous robots to complete a variety of missions on a Game Table. They will program robotic arms to perform precise tasks such as collecting, transporting, lifting, and depositing objects, and interact with field models including trucks, trains, ships, planes, bridges, and sorting centers.

 

Students will be challenged to solve past First LEGO League official Robot Game missions while learning advanced sensor techniques for accurate navigation and mastering building skills such as gears and gear trains, compact and efficient layouts, and sensor integration and alignment.

 

This hands-on experience strengthens critical thinking, problem-solving, and engineering skills, reinforces iterative design, and provides a solid foundation in advanced coding and robot design.

 

Additionally, this program serves as a prerequisite for students aspiring to join First LEGO League Robotics Teams, preparing them for competitive robotics, collaborative teamwork, and real-world problem-solving in a fun and engaging environment.

 

WHEN: Wednesdays from 4:10 to 5:10 and on Fridays from 5:20 to 6:20

Spike Essetial and BricQ Motion   

For students in grades 2 & 3

This program is designed for elementary school students, providing a fun and hands-on way to explore STEM using LEGO SPIKE Essential and BrickQ Motion Sets.

Throughout the program, students will work with motors, sensors, and LEGO elements to build a variety of creative, themed projects such as arcade games, cable cars, helicopters, and more. Using the BrickQ Motion Set, they will also explore key physical science concepts, experimenting with forces, motion, and interactions by constructing dynamic models like tightrope walkers, sail cars, bobsleds, and weightlifting mechanisms.

 

Previous students will not repeat projects, as there are 30–45 different projects available, and the last session covered only 12 of them.

 

This program provides a stimulating and supportive learning environment, helping students develop problem-solving, critical thinking, and introductory programming skills—while having fun, building confidence, and collaborating with peers.

 

WHEN: Wednesdays from 5:20 to 6:20

VEX IQ Robotics

For students in grades 4, 5 and 6

This program immerses students in science, technology, engineering, and math (STEM) and is designed for both beginners and advanced learners. Beginners will build and program simpler robots, such as the claw bot, to complete a series of challenges involving arm mechanisms to collect and deposit objects on the field.

Returning students will take on more complex tasks, designing advanced robots to tackle real VEX IQ games in preparation for VEX IQ competitions. They will work with a variety of sensors, including touch, distance, color, gyro, and touch LED sensors.

 

Students will receive a VEX IQ super kit containing over 800 pieces, along with access to a computer for coding. They will learn essential programming concepts such as conditional statements, Boolean operations, loops, functions, and how to use sensor feedback to control the robot’s movements.

 

WHEN: Fridays from 4:10 to 5:10 

STEM VEX GO 

For students in grades 2 & 3

In this program, students will dive into hands-on STEM projects, applying their knowledge of technology, science, math, and engineering to build and code innovative creations. Students will work on projects, such as:

 

Hero Robot: Build and program a robot capable of moving and completing tasks, like pushing or pulling objects.
Grabber Bot: Create a robot with a grabbing mechanism to pick up small objects like blocks or balls.
Robotic Arm: Design and code a robotic arm that can lift, rotate, and place objects with precision.
Spirograph Artist: Build a robot that uses a marker to draw creative shapes and patterns.
Bridge Builder: Construct a robot that can build small bridges or lift components into place.
Robot Maze Solver: Program a robot to navigate through a maze using sensors.

The program utilizes VEXcode, an intuitive block-based coding platform that enables students to start programming quickly and easily. This user-friendly tool encourages problem-solving and innovation while helping students develop critical skills, including creativity, communication, and teamwork.

Python Programming

For students in grades 5 and 6

This program is designed to introduce middle school students to the fundamentals of coding using Python, a high-level, object-oriented programming language that is both powerful and beginner-friendly.

 

Throughout the course, students will learn core programming concepts such as data types, variables, operators, conditional statements, and functions. These skills will be reinforced through hands-on mini-projects, allowing students to apply their knowledge in practical and creative ways. Each project is carefully designed to challenge problem-solving abilities and provide insight into real-world programming applications.

 

As Python continues to grow in fields like machine learning, web development, automation, and other areas of computer science, students will gain valuable skills that can support future academic pursuits and career opportunities.

 

WHEN: Wednesdays from 6:30 to 7:30

ROBLOX Game Lab

For students in grades 4, 5 and 6

This program introduces students to the exciting world of Roblox game design and coding, blending creativity, problem-solving, and programming in a fun, hands-on environment. Using Roblox Studio, students will learn to design their own games, build immersive worlds, and create interactive experiences using Lua scripting, the programming language behind Roblox.

 

Throughout the program, students will explore game mechanics, character movement, collisions, scoring systems, and user interfaces, progressing from simple projects to more complex games. They will also learn key programming concepts such as variables, loops, conditional statements, events, and functions, applying them in practical, engaging projects.

 

Beyond coding, students are encouraged to customize their games, design unique characters and environments, and experiment with creative ideas, giving them the freedom to make their games truly their own.

 

By the end of the program, participants will have a foundation in coding, game design, and logical thinking, preparing them for future programming and game development opportunities.

 

WHEN: Mondays from 5:20 to 6:20

Hands-ON Lego Science

For students in grades 2 and 3

In this program, students will use LEGO® bricks, motors, and sensors from different LEGO kits to explore science through building and play.

 

Students will learn by creating fun projects such as:

  • Forces and Motion: Building the tallest spinning tower and discovering how pushing, pulling, and gravity help (or challenge!) their designs.
  • Gravity in Action: Designing a cage that keeps a LEGO figure standing upright while an arm moves up and down using different angles.
  • Earthquake Simulator: Making an earthquake simulator and building a grocery store shelf to see which designs keep items from falling during big shakes.
  • Energy and Movement: Building a curling game model to see how energy moves from one object to another.
  • Life Science: Creating models to learn how bees help plants grow through pollination and building reaction machines to explore how our brains help us react quickly.

In the final weeks, students will work together to build a Green City with LEGO® buildings, vehicles, and parks. They will learn how cities can help the Earth by using clean energy, safe transportation, and green spaces.

 

WHEN: Mondays from 4:10–5:10

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